80 - Using the OnLongClick method




79 - SoundPool helps with explosions




78 - WakeLock to keep you app from sleeping




77 - Sleeping to Achieve desired FPS




76 - Cleaning up some Errors




75 - Game Programming concept




74 - MotionEvents and Motion Actions




73 - Graphics Trick




72 - Defining a Class within a Class




71 - Setting up the OnTouch Method




70 - Establishing a Better Animation Thread




69 - Locking and Unlocking a Canvas




68 - Setting up Animation Thread




67 - Setting up a SurfaceView class




66 - Using the Asset Folder for Typeface




65 - Animating a Bitmap




64 - Drawing Bitmaps to Canvas View




63 - Using a Constructor to pass Context




62 - Custom Animation Class




61 - Full Screen Activities

 

AndroidGrip Stats

82,978